Monthly Archives: September 2014

Progress Update

I’ve been rather busy lately working on Wii U development using Unity and all things Reloaded have suffered. I haven’t touched Omega Core in a couple of weeks and don’t know when I’ll get to it again. I would like

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Version 1.07a Progress

I’ve been working on the 1.07a release of Omega Core and thought it would be a good time to give a progress update. Last evening I got a little side-tracked with trying to hijack direct input so I could have

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Advanced Input Control

I may just have stumbled across the solution to a problem that I’ve wanted to solve in Omega Core since the beginning. Some early test code indicates that what I thought was previously impossible may now be possible. Mainly, the

Posted in News