I added a new function called ocAUSetSound2D so you can specify a sound as 2D for playing ambient background sounds and music tracks. I also fixed a minor bug having to do with determining sound range for non-looping sounds.
I am a born again Christian and a servant of our Lord Jesus Christ. I'm happily married to my wife, Michelle, and I have 2 beautiful daughters named Sarah and Grace. I am a programmer, filmmaker, and video game maker.